#ifndef slowtower_h_
#define slowtower_h_

#include "tower.h"
#include "SDL/SDL.h"
#include "SDL/SDL_opengl.h"


class slowtower : public tower
{
  public:
    slowtower();
    slowtower(int nx, int ny, int nang = 0, int nwidth = 64, int nheight = 64);
    ~slowtower();

    virtual GLuint gettex();

    static GLuint tex;
    static int bcost;

};

#endif
